Timeline of Gameality

Page history last edited by ineptsegue 1 yr ago

Timeline

 

First Age (1A)

 

Second Age (2A)

 

Third Age (3A)

 

Fourth Age (4A)

 

295—382Great Kobold Reckoning occurs.
980The bladdery is invented.
999The Hinkerville Frigid Doom occurs.
1021Hot air balloons successfully used.
1028Pigeons first used for long range messaging in the upper atmosphere.
2305Wizards develop the first spells scrying for life on other worlds.
2330Hot air balloons successfully escape the local atmosphere of Terrek.
2331Amplified vocal yelling is first used for short-range transmissions.
2340Clerics research and implement the technomanic magics.
2352Firmanauts first set foot on Lunek.
2354First Grelf bases discovered on Lunek.
2357Zephercraft first invented and used. Drives are sails and oars. Gem technomancy is taken from the Grelves.]
2368Bard technomancy for long-range transmissions established. ("man your instruments")
2370—2379The Grelf War.
2385The slipstream is discovered.
2390—2440Other worlds are colonized/invaded.
2440Terrek mysteriously vanishes.
2440—2950Terrek colonies continue to grow on numerous worlds in a relatively small section of the heavens.
2444—2950A long series of military conflicts occur between colonies.
2500—2600Sprites, Hobbits, Dwarves, Orcs, Elves, Dryads, and Trolls discovered to be from different worlds.
2622Wand blasters are invented.
2661Mirror technomancy for short-range transmissions established. "Mirror, mirror, on the wall..."
2703Phase ballistas invented (2x damage).
2705Critical Melee Weapons invented. (can parry energy blasts, making other weapons useless against them. A person with a critical weapon can destroy foe's non-critical weapon with a +3 attack.
2800Major advances in scrying technology occur.
2950The Kingdom of Accord is established, uniting former Terrek colonies with dwarven, elven, and orcish homeworlds [and expanding outward into the heavens.
3000—?Territorial conflicts with the gods occur increasingly; divine power concentrations continue to increase. By this year, magic has fallen almost completely into disuse, replaced by technomancy.
3030Sophisticated reserve power systems are established (X degrees that can be channelled to wards, weapons, gravity, air/air pressure, temperature).
3250Godspeed Drives updated to move faster than 1x godspeed, depending on skill of the operator and the maximum speed of ship. Maximum speed determined by coolness of ship.
3152Wards invented, but are not in common use (absorb 4 degrees, let one through each time, used up when used up).
3191The first Godspeed Drive is invented; can move at x1 basic godspeed only and is dangerous, threatening to shake apart.
3268The Hobbit homeworld campaigns for entry into the Kingdom of Accord.
3266The first mushroom circle teleporters invented and considered dangerous.
3270Rune Technomancy invented and used in a few extremely advanced craft.


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