God

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God

 

A god is a powerful entity

 

By its nature talks in riddles and mysteriously when speaking to mortals.

 

All other logistical questions can be answered simply. In all real life records of divinity, gods just do weird stuff. Why create a phenomenally huge universe and only inhabit one planet?

 

Why no death by air pressure?

 

The pantheon has to do almost nothing to ensure that mortals continue to worship it because they have millenia (?) of inertia making sure that they do. People know there are other gods, and yet tradition ensures that people worship the pantheon. They get the bulk of the worship and are effectively not involved in the power play between the other gods.

 

and the mortals become gods are not necessarily nice

 

The divine struggle for ambrosia means they're involved in the mortal realm a lot of the time.

Obviously, this means converting the not particularly religious, but those who already worship other gods are usually more tempting targets, as they've proven their piousness.

 

what does ambrosia do for gods? grants scale to their abilities

 

 

 

Perhaps the pantheon performed a merger with an obscure other pagan god who had somehow managed to acquire enough power to start to threaten their worship (the winged snake god?) the unofficial 9th member of the pantheon.

 

Gods can grant power for spells over vast distance with their former-avatar spells and work their own powers with their former-mage spells

 

 

Quetzalcoatl: aztec god

Cornholed by the Gods

 

Open sores in the shape of the god’s symbol (Stigmata)

Spend eternity in the belly of a behemoth

Laborious tasks (pushing rocks around)

 

Create a baby to put in a stream

 

Brand Soul

Makes a mark upon the soul. Often an instruction to minions, to tell them what to do with the soul when the individual dies.

 

Pantheonic head

Hades, the god of afterlife (one of two remaining old gods)

 

Gods can allow their ambrosia to occupy physical form. this allows them to ration it out more easily

 

Derogatory terms = icons

 

Define what exactly ambrosia does for the gods.

 

Poesidon's younger brother, Decidon, who decides whether people are land lubbers or sea dogs.

 

Post-Deification Stress Disorder--tends to drive mortals who become gods insane

 

 

God Power: Babble

God Power: Timestop (mirror realm frozen)

Curse of Sysiphus

Push rock up and down hill

 

 

 

 

Sharon, collector of stuff (asks people she takes across the river Twygs to bring her stuff as a fare sometimes. Kind of like the bus driver of hell; a bit stern, strange sense of humor "did you bring your fare? just kidding... I never get tired of that one."

 

God Power Category: Creation

Duplication: duplicate an existing thing (used on the mirror realm; bungled attempts are duplicated in a twisted fashion; the bigger it is, the harder it is to duplicate)

Breath of Life: create a mortal being capable of worship (helps to have a rib or some body part from another similar mortal)

Create Landscape:

 

 

Types of Gods:

• storm/thunder gods

 

Gods who reincarnate have a small number of powerful follower rather than a large number of piddly followers and a few powerful ones.

 

The Gods of the Pantheon

 

Hades: No one trusts Hades although he’s trustworthy; if he tries to give gifts, people assume they have to trade their soul for them; natural form of a hippie; mellow and relaxed enough to get along with either pantheon

Hippie with horns and glowing red eyes.

 

Aphrodite: Made all the other dieties fall in love with her--manipulates their affections to stay on the new version of the Pantheon.

 

God of Seriousness: Person driven insane by the transformation into a god, who took over this position. Dresses as a clown.

 

Pantheonic gods radiate holiness--light and a choir singing about how cool they are--that signifies their status. You must roll versus urges or have to turn away

 

 

 

God rankings (number of worshippers)

One Hallucination

Tens Cult

Hundreds Movement

Thousands

Tens of Thousands Religion

Hundreds of Thousands Subculture

Millions or More Culture

 

Ambrosia amplifies the scale of a spell. A spell amplified with ambrosia is an act.

 

 

Devoutness

1 Indifferent

2

3 Interested

4

5 Reverent

6 Pious

7 Inspired

8 Enthralled

9 Manic

10 Raving

 

Devotion to God(s) (Avatars Only)

+2/+2 Long Record of Creative Devotion Enthralled Plugs, Prayers

+1/+2 X Inspired

+1/+1 Essentially Devout & Enthusiastic Pious

+0/+0 Reliable But Unethusiastic Reverent

-1/-1 Occasionally Shirks Duties Interested?

-1/-2 X Interested?

-2/-2 Long Record of Shoddy Service Detatched It's what you put down on the form...

 

Raving (Flaw) Get some points, but are totally obsessed (Believe in Personal Relationship) Extra point for weird relationships, like sexual or parental (more for both)

 

 

 

 

LIST OF GOD-POWERS (ACTS) THAT ARE REALLY COMMON

1) Incarnate (send a shell of yourself or a metaphor like a burning bush off to the mortal world or wherever)

2) Alter Form/Polymorph

3)

 

 

 

The science of astrology is based on predicting the gods

 

Dieties rarely tell their creations much. First, it is a god’s nature to speak in riddles, and in a mysterious manner, when talking to mortals.

There are levels of distance btwee

 

Comparitive power levels

Gods have skills ranging from 0/0 to 8/8, so they can potientially be just as pathetic as mortals in any given thing. However, since they're much older, they've had plenty of time to develop, and few gods have many skills below 2/2 (which to a god is pathetic), averaging out at 4/4. The main differences between gods and mortals is that gods are composed of a matter/spirit hybrid, and that they have certain powers beyond that of ordinary mortals.

The gods, once limited in ability to skills of 6/6 and lower, gained the ability to develop titan-level skills and powers when they started harvesting ambrosia. When they overthrew the titans, and usurped the titan's position as a race, they gained titan-level powers and skills permanently.

 

2 gods with the same schticks--both the god of the same thing.

 

Greater devotion tends to lead to more ambrosia, which means a few very devoted followers are as good or better than many less passionate accolytes.

 

 

Most mortals aren't devoted enough to bother reincarnating. It's easier to let mortals reproduce on their own; this will produce a new soul, and you won't have to bother sticking it inside a mortal body. If a soul is really good, sometimes some gods will reincarnate it, but there's no guarantee that it will be as good as the previous soul.

 

Avatars or otherwise god-favored, at death

Mages almost never become minions

Lose magely abilities

Worship created by mind,

Has nowhere to go, because there's no brain = is useless

To use their former mage abilites, they

Are given the ambrosia by their gods (for free) but are

expected to accomplish their tasks

 

Discuss: what do minions DO?

Minions usually move souls around (Soul Relocation Engineers), are kept very busy; better ones do more interesting things

 

DEMON

1. An evil supernatural being; a devil.

2. A persistently tormenting person, force, or passion.

3. One who is extremely zealous, skillful, or diligent.

4. Also dae0mon or dai0mon (dh2mÅn1). Greek Mythology. An inferior deity, such as a deified hero.

5. Also dae0mon or dai0mon (dh2mÅn1). An attendant spirit; a genius.

 

ANGEL

1.a. Theology. An immortal, spiritual being attendant upon God. In medieval angelology, there are nine orders of spiritual beings. From the highest to the lowest in rank, they are: seraphim, cherubim, thrones, dominations or diminions, virtues, powers, principalities, archangels, and angels. b. The conventional representation of such a being in the image of a human figure with a halo and wings.

2. A guardian spirit or guiding influence.

3.a. A kind and lovable person. b. One who manifests goodness, purity, and selflessness.

4. Christian Science. God's thoughts passing to man.

5. Informal. A financial backer of an enterprise, especially a dramatic production or a political campaign. —an0gel2ic (an-jRl2≤k) or an0gel2i0cal adj. —an0gel2i0cal0ly adv.

 

 

•The Manifestation Paradox: People take abstract concepts and suggstions of reality more seriously than than

Gods can exaggerate their power and their appeal from afar, but not easily if they appear

They'd be underwhelmed by a real god, real powers and obvious displays of power--gods performing for tricks

Gods who manifest often tend to damage their credability

Most people already have a god, and they're inclined to be cynical or at least indifferent to a new god showing up with new tricks.

 

 

A god that makes a living as an adventurer. Other gods see that as incredibly pathetic, but mortals are impressed.

 

 

Formerly mortal gods are more likely to appear

 

 

Religion X now under new management

Getting laid off from your religion (before or after death).

Paladins being fired because the new management decides they don't need so many paladins or clerics or whatever

Corporate mergers

Additional commandments (perhaps contridictory)

 

 

 

"Head Hunting" in relation to coporate godhood? What does it mean?

 

 

Missions from gods:

"I lost my famous cup/pacifier/whatever. Go find it."

"Go found a church in Land X."

 

 

Interterrestrial--between terraces

Interstellar--between stars (in the heavens)

 

 

 

 

ice terrace

 

When a god's physical body does die, its spirit become a wraith subject to similar limitations and advantages as ghosts. If a god's spirit is destroyed but not its body, the god expires.

 

 

God of Retroactivity

When s/he became a god, decided that all his/her followers deserve punishment for not having worshipped him/her all along.

 

God of Barbarians

Kram (parody of Conan's god Krom)

 

 

Weather

hot/cold zones

stars: inside the firmament? or leaks in high-light areas in the heavens

multiple terraces--why? some are racially imballanced, empty, difficult to inhabit, most of the ones different from the basic& functional ones have some kind of problem & are hard to live on

the slipstream--the motion a terrace is caught in--what is the purpose of this?

clouds formed from “leftovers” from the floatation clouds

why is doesn’t air pressure kill everyone?

why do things fall down?

why the concern with aestetics in the mortal realm

what’s the function of different types of mortals? Different kinds of magic? Trolls->powerful, sprites->wiley

 

 

toward the end of the Dark Ages, gods had made tons of avatars and allowed mages to move about unchecked. The Pantheon persecuted silly people (with the crudaders and avatars) to destroy them, but didn’t worry about the mages as much as they used to. eventually some really powerful mages & a few fighters, thieves, and underhanded (freedom conscious) avatars got together to work together to create and then work a spell that would make them all gods. This spell was exceedingly powerful, and they had to expend tremendous resources to make it work. They didn’t really know what they were doing.

However, just becoming gods wouldn’t necessarily be that amazing, because they wouldn’t have any ambrosia.

Not being able to harness ambrosia from other worshippers very effectively, so they hit upon a mystic way to enhance the abilities they already had--renaissance points.

They came up with a spell that would give them these ren points temporarily, and just before attacking the gods, cast it on themselves.

With great speed and power, they laid siege to the Pantheon using the Ren points

Due to forces not understood, the ren points took hold permanently, affecting everyone in gameality and and caused a chain reaction which lead to a total revamp of the system mechanics.

 

Then they glutton themselves in the ambrosia

 

people started to see choice in what gods they could worship, partly leading to the Renaissance, and allowing them to question why they needed gods at all--this attitude prevelant in mages of the period

 

 

 

Leader of the old pantheon is now the lacky of the new pantheon

 

 

Gods have gender if they choose to only; some have taken on such roles for convenience. Once a god starts to think of itself as a particular gender, he or she tends to keep thinking of him or herself that way, and other people do as well.

 

 

Gods as creators--creative, and--as

 

what is a god? section of playing god--a creative being

 

 

Some divine organization or individual god motivated to fight polution, for envirornmental issues

 

are capable of having skills as high as 15/15 in some cases, although a skill this high would be staggering even to another god

, and almost inconcievable to a mortal

 

Ty•phon (th2fÄn1) n. Greek Mythology 1. A monster with one hundred heads, thrown by Zeus into Tartarus.

 

Ignoramian Religion

 

Ranks

Enlightened

Wise

Uninformed

Naive

Ignorant

 

These ranks are inscribed on your soul. Anyone with the appropriate "read soul" spell can read it off you. You can usually only cast it on a person of lesser rank than you to "promote" them.

 

Use false answers to weird questions to verify that you're a member of the religion

 

 

 

Direct diving intervention was outlawed in the treaty of XX to stop escalating the divine arms race. Gods do violate the treaty, though.

MAD

mortal assured destruction

 

The Battle for Worship

 

the majority of people on Terra still actually do worship gods. Most do it for the sake of various traditions, to avoid being considered deviant, and often out of a desire to get themselves into an afterlife after death. The rumored alternatives—an eternity of walking Terra without a body, or oblivion—are usually considered less than ideal.

 

Raging perpetually in the heavens is a battle for worship.

acquiring followers

 

Rules for playing gods, and the specific ways they fight their battles

How gods see mages,

How gods campaign for worship in ludicrious ways

What is worship?

 

Faith—as a matter of belief in someone—isn't usually an issue, because evidence for the existence of gods—like avatars—exists fairly ordinarily most of the time. Very few people can realistically manage to doubt the existence of gods, because the effect of worshipping them are too apparant.

 

some gods do stress faith in the sense of belief in them, denying most or all evidence of their existence (such gods have few or no avatars, though they could concievably have mages who happen to worship them). It's actually impossible to know if the gods behind these sorts of religions are real.

 

most gods only require faith in their intentions, not in their existence.

so you might be encouraged to believe that your gods intentions are ultimately justified and "right,"

 

most gods are not mind readers. Some might be, but even those don't have time to be scouring the minds of their followers for signs of heresy. You have to worship regularly and so on to remain an avatar, but most likely your god won't be on the lookout for any sign of non-worship.

 

unless you're particularly important in the god's scheme of things

 

but most only in the sense that you have to have faith (in the sense of belief without evidence)

 

>

 

 

Spunky, god of sidekicks

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